I’m still playing
It seems like playing is over and life begins and it feels good. Somehow it’s like I’ve done everything in the last years to get where I’m now. And where I am is not even somewhere. It could just be the starting point of something much bigger.
First of all congratulations to Marcel and his team, they have come a long way and have done a hell of a job in the last 1.5 years. QUOTE.fm is a great web service and their upcoming iPad app makes it even better.
I’m still playing, but recently I stepped up my game and I am working really hard to make Tvst (a TV show tracker) reality. I don’t know if it will be as successful as Quote.fm, but that doesn’t matter since I am still playing. However, I need get a something out that is more than a weekend project.
I realised that there is a huge difference between a project I create on a single weekend and a project I work on for weeks or months. Some features require a week or two of work and they need to be carefully designed and tested. Since I am constrained in time and money I need to decide which features are worth building and which ideas and features should be put in the trash or at least put on hold.
Real artists ship
Before I can become an artist and ship, I need to have something that I can ship. I am not talking about a polished product, I am talking about rough prototype. Tvst is currently not more than a framework, a collection of tools to import data. What I need to do in the next few weeks is to build a graphical interface, fix bugs and ship it.
In the past I often had built staff, but I never really committed to them and I therefore never shipped them. I am committed to Tvst and I will ship it. I promise.